In the second and third screenshot I have found a really cool effect but unfortunately it does not really suit this project.
Here is the third one in better quality:
It is sometimes frustrating to neither own a VR ready PC/ laptop nor VR glasses to quickly test stuff out.
This is running in Unity and is made to be experienced in VR.
Its still a little bit empty but that's gonna change...
Screenshot taken in Unity 3D.
Still no real roof but an open air office has its charm, don't you think? :P
This was the prototype about a LSD trip in VR using Unity. One scene of it became my short animation 'Lucus'. It was made within one week.
I made this 'swing' prototype for the Open day (05.11.2016) at the HanzeHogeschool Groningen.
The player can swing like Spiderman through a handpainted world.
It is for the HTC Vive and runs with Unity 5.
It is still a very early prototype.
The core mechanics are from the youtube channel 'Fuseman': https://youtu.be/hETJ_AgulgY